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Currie Class
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PostPosted: Wed Aug 12, 2009 11:38 pm 
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Joined: Wed Aug 12, 2009 8:26 pm
Posts: 3
Hi i'm creating a NX Class variant called Currie which was a default ship which was NX-16 but I thought that NX's were allways were designed for creating and testing new technologies like the NX-01 for the Warp 5 engine, NX-02 with the new navigational/sensor dish. So I made a modification to the NX design but I have come to a problem and in game it comes up invisible and I can't test it could anyone help me on the problem I will post screenshots of it when I can. I desperatly need this problem sorted because the original author wants screenshots of it and I can't while this problem persists. All Help provided is greatly appreciated.


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Re: Currie Class
PostPosted: Sun Aug 16, 2009 8:10 pm 
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Corporal
Corporal

Joined: Mon Feb 23, 2009 6:00 pm
Posts: 67
what do you mean it comes up invisible? either a big white box shows up or the game crashes....or you installed a cloaking system


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Re: Currie Class
PostPosted: Wed Aug 19, 2009 12:53 am 
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Joined: Wed Aug 12, 2009 8:26 pm
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It doesn't appaer at all when I load up the ship selection screen the ship is just missing, no white box but when I select it and start a mission or skirmish it has an exception violation error.


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error.jpg
error.jpg [ 222.28 KiB | Not viewed yet ]
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Re: Currie Class
PostPosted: Wed Aug 26, 2009 5:21 pm 
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Joined: Wed Aug 12, 2009 8:26 pm
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I've sorted it out now there was an error with the exporter. Here is a screenshot of it in game.


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currie 3.jpg
currie 3.jpg [ 127.6 KiB | Viewed 3 times ]
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